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This is a general reference for prices on the US East server.

Prices are in gold unless noted (silver is not a widely accepted currency outside very minor transactions). Players can set whatever prices they wish in-game; This page is intended to reflect a guideline of prices, not dictate what they should be.

Left = Quantity of Item : Right = Price in Gold( Silver indicated with [s] )

Common Materials

Construction

Wood2 Wood 150-250:1 High Demand.
Stone2 Stone 150-250:1 High Demand.
Clay2 Clay 60-100:1 High Demand.

Crafting

Flint Flint 50-100:1 High Demand.
Silver Silver 50-65:1 Med Demand.
Obsidian Obsidian 50-100:1 Med Demand.
Tinder2 Tinder 150-250:1 Med Demand.
Mud Dirt 20-40:1 Med Demand.
Mud Mud 20-40:1 Med Demand.
Dragon scale Dragon Scales 5:1 Med Demand.
Feather2 Feathers 7-10:1 Med Demand.
Hide2 Hides 60-100:1 Low Demand.
Pelt2 Pelts 100:1 Low Demand.
Bone2 Bone 100:1 Low Demand.
Turtle shell Turtle Shell 20-30:1 Low Demand.

Metalworking

Ores

Cassiterite2 Cassiterite 60-100:1 Used to smelt Tin.
Malachite Malachite 60-100:1 Used to smelt Copper.
Hematite Hematite 250-500:1 Used to smelt Iron and Steel.

Ingots

Tin2 Tin 60-100:1 Smelted from Cassiterite.
Copper2 Copper 60-100:1 Smelted from Malachite.
Bronze2 Bronze 50-75:1 Smelted from Tin and Copper.
Iron Iron 20-30:1 Smelted from Hematite and Charcoal.
Steel Bar Steel 2-3:1 Smelted from Hematite, Charcoal, and Gold.

Fuel

Charcoal Charcoal 20:1 Used to smelt Iron and Steel.

Knitting

Textiles

Wool Wool 20:1 Used to make Yarn.
Yarn2 Yarn 20:1 Used for Knitting.

Plants

Woad Woad 40:1 Used to make Blue Dye.
Madder Madder 40:1 Used to make Red Dye.
Weld Weld 40:1 Used to make Yellow Dye.

Bottled Dyes

Blue dye Blue Dye 20:1
Red dye Red Dye 20:1
Yellow dye Yellow Dye 20:1

Enchanting

Combat

Emerald Emeralds 8-10:1
Ruby Rubies 8-10:1

Skills

Amethyst Amethyst 10:1
Aquamarine2 Aquamarine 10:1
Citrine2 Citrine 10:1
Garnet2 Garnet 10:1
Peridot Peridot 10:1
Quartz Quartz 10:1
Sapphire Sapphire 10:1
Topaz Topaz 10:1

Cooking

Meats

Raw meat Raw Meat 100-200:1 Low Demand.
Fish meat Raw Fish Meat 200-300:1 Low Demand.

Eggs

Egg Eggs 100:1 Nonexisting Demand.
Egg [Fertilized] Eggs 1:1 Doesn't stack with other eggs.

Vegetables

Carrot Carrots 100:1 Low Demand.
Lettuce Lettuce 100:1 Low Demand.
Onion Onions 100:1 Low Demand.
Potato Potatoes 1:1[s] Nonexistent Demand.
Tomato Tomatoes 100:1 Low Demand.

Spices

Black pepper Black Pepper 7-9:1 High Demand.
Coriander Coriander 15-25:1 Low Demand.
Caraway Caraway 25-50:1 Low Demand.
Honey Honey 5-10:1 Low Demand.

Farming

Tree Seeds

Acorn Pinecones 8-10:1

Vegetable Seeds

Carrot seed Carrot Seeds 100:1 Low Demand.
Lettuce seed Lettuce Seeds 100:1 Low Demand.
Onion seed Onion Seeds 100:1 Low Demand.
Tomato seed Tomato Seeds 100:1 Low Demand.

Bush Seeds

Holly seeds Holly Seeds 100:1 Low Demand.
Dye seeds Dye Seeds 30:1 Low Demand.
Salmonberry seeds Salmonberry Seeds 30:1 Low Demand.

Herb Seeds

Aloe seed Aloe Seeds 200:1 Low Demand.

Miscellaneous

Archery

Arrow Arrows 200-250:1

Fishing

Worm Worms 200-300:1

Tools

Cooking pot Cooking Pot 1:1 Low Demand.
Iron shovel Iron Shovel 1:1-2 Low Demand.
Repair kit Repair Kit 1:5-10[s] Generally traded for Silver.
Scholars lens Scholar's Lens 1:1 Low Demand.
Tribe relic Tribe Relic 1:1 Low Demand.

Underworld

Depth recall Depth Recall 1:2 Med Demand.
Escape lantern Escape Lantern 1:5-10[s] Generally traded for Silver.
Escape rope Escape Rope 5:1 Low Demand.

Healing

Bandage Bandages 1:1 Low Demand.
Aloe Aloe 150-200:1 Med Demand.
Healing potion Healing Potions 10-15:1 High Demand.

Skill Tomes

Ability I. II. III. IV. V.
Dash book Dash 15g 30g 45g+ - -
Disorient book Disorient 10g 20g 30g - -
Frostbite book Frostbite 10g 20g 30g - -
HR Healing Rain 10g 20g 30g 50g 80g+
Shell Shell 10g 20g 30g 50g 80g+
WW Whirlwind 30g 60-100g 150g+ - -