Items Subcategories | ||||
---|---|---|---|---|
Materials | Weapons | Armor | Accessories | Other |
Tools[]
These items are ones you can equip but which cannot serve as weapons.
Utility Items | Speed (ms.) |
Dura Uses |
Wgt | Materials | |
---|---|---|---|---|---|
Bandage | 1500 | 500 | 10 | × 10 Yarn × 20 Aloe | |
Bandages are used to heal other players or mobs. | |||||
Bucket | 1100 | N/A | 40 | × 20 Wood | |
Buckets can be filled with water for Cooking and Dyemaking. | |||||
Fishing Pole | 1100 | 800 | 200 | × 10 Wood × 10 Tinder × 1 Copper | |
Fishing rods are used with worms to Fish. | |||||
Hoe | 1100 | 600 | 150 | × 5 Stone × 5 Wood | |
Hoes are used to clear grass and are associated with the Tilling skill. | |||||
Knitting Needles | 1500 | N/A | 4 | × 2 Wood | |
Knitting needles are used in Knitting. | |||||
Mythic Builder | 1100 | 501 | 500 | Not crafted - Dropped by Arcadian Miner or from Treasure Chests | |
Automatically craft or build the last thing you made, except knitting. Disposable and limited usage like bandages. While equipped, hold action button for 3 secs to auto-craft (works like auto-swing) | |||||
Repair Kit | 1100 | 200 | 80 | × 10 Stone × 5 Wood × 5 Clay × 2 Flint | |
Repair kits are used to Repair structures and items with durability. | |||||
Shears | 1100 | 150 | 80 | × 20 Tin × 15 Wood | |
Shears are used to fleece sheep for wool to make yarn. | |||||
Shovel | 1100 | 400 | 175 | × 15 Stone × 15 Wood | |
Used for Digging. | |||||
Iron Shovel | 1100 | 600 | 300 | ||
Used for Digging. | |||||
Spindle | 1500 | N/A | 15 | × 5 Wood | |
Used with wool in your inventory to spin yarn for Knitting. |
Non-Consumables[]
These items each have a unique function and cannot be equipped.
Name | Purpose | Materials | |
---|---|---|---|
Blank Paper | Write text on each piece with /write [text] command. Writings cannot be erased. |
1 Pelt 1 Silver 1 Tinder | |
Clay Bowl | Used in Smelting. | 10 Clay | |
Cooking Pot | Used in Cooking. | 50 Hematite 50 Silver | |
Compass | Displays your current map coordinates. | 3 Wood 1 Hematite | |
Lock | Used to Secure Items. | 5 Copper 5 Silver | |
Mud Trap | Laid on the ground to slow down the enemy. | 2 Wool 10 Mud | |
Shard Trap | Damages victims by max health percentage. | 2 Gold 10 Obsidian | |
Scholar's Lens | Used to examine items, creature, and structures. | 5 Copper 20 Silver | |
Raft | Drop on shallow water to transport players, NPCs, and items on it over rivers and lakes. | 30 Wood 20 Tinder 10 Silver | |
Wooden Chair | Decorative. Dropped from inventory. Can be broken. | 10 Wood |
Consumables[]
These items are all consumed on use, and most can be stacked in your inventory.
Medicines[]
These items have beneficial effects when consumed.
Medicines | Wgt | Notes | Materials | |
---|---|---|---|---|
Aloe | 4 | Dropped by Shroomies in the Underworld. Harvested from Aloe Seeds. Restores 10hp/sec for 5 secs. Effect is CANCELED if you are hit. |
Not Crafted. | |
Antidote | 1 | Removes poison after a short delay. | × 10 Silver × 10 Poison Extract × 1 Healing Potion | |
Healing Potion |
Restores 100-400 hit points (15sec CD). |
× 3 Aloe × 1 Mud × 1 Silver |
Effect[]
These types of consumables each have a unique effect, ranging from creating a tribe to teleportation.
Name | Effect | Materials | |
---|---|---|---|
Tribe Relic | Used to start a new tribe. | × 5 Gold | |
Arena Ticket |
|
× 50 Swampgrass × 1 Brown Liquid × 1 Orc Glass | |
Depth Recall |
|
× 1 Gold × 1 Dragon Scale × 1 Blue Dye | |
Escape Lantern |
|
Not crafted. | |
Escape Rope |
|
× 20 Tinder × 5 Silver |
Equipment Utility[]
These types of consumables are only used up by equipped items.
Name | Equipment | Materials | |
---|---|---|---|
Arrow | Bows | 20 Wood, 1 Feather (makes 50 pcs) | |
Worm | Fishing Rod | Found by Digging dirt tiles or tilling grass |
Foods and Spices[]
See the Cooking page for details of the effects of cooking food and spices (including honey)
Name | Description | Weight | Expiration | |
---|---|---|---|---|
Raw Lamb | Delicious meat from a young sheep. | 3 | 4320 mins (3 days) | |
Mystery Meat | Don't know where it came from | 3 | 5760 mins (4 days) |
Seeds[]
Seeds are used to grow different types of plants. Potatoes are a food that act as their own seeds if dropped on a dirt tile. Seeds need to be planted next to water or watered using a Bucket or they have a chance of withering. Withered plants will return the seed when harvested but will otherwise despawn after a few minutes.
(*Aloe Plants are just Aloe. If you do not collect them within 10 minutes they will despawn.)
Construction Tiles[]
Floor and road tiles fall into this category. These are items that go into your inventory and, when used, get placed directly below you. You cannot recover these for any materials from placed tiles so place carefully. Placed tiles can be removed by digging with a shovel, but can be time consuming to remove depending on your digging skill level.
Name | Purpose | Materials | |
---|---|---|---|
Clay Floor Kit | Creates a Clay Floor | × 5 Clay | |
Stone Floor Kit | Creates a Stone Floor | × 15 Stone | |
Wood Floor Kit | Creates a Wood Floor | × 10 Wood | |
Gravel Road Kit | Creates a Gravel Road | × 5 Stone × 1 Clay | |
Stone Road Kit | Creates a Stone Road | × 20 Stone |